Wednesday, January 20, 2021

Unlike

Innovation is a means, not an end. If you don’t know where you want to go, you are unlikely to get there.


"Digital Master” is a series of guidebooks (28 + books) to perceive the multi-faceted impact digital is making to the businesses and society, help forward-thinking organizations navigate through the journey in a systematic way, and avoid “rogue digital.”

It perceives the emergent trends of digital leadership, provides advice on how to run a digital organization to unleash its full potential and improve agility, maturity, and provide insight about Change Management. It also instructs the digital workforce on how to shape a game-changing digital mindset and build the right set of digital capabilities to compete for the future. Here is a set of “Unlike” quotes in “Digital Master.”

Leaders take advantage of the diversity of ideas as a rich source of connectivity and relationship, to harness all the spontaneity of interaction to arrive at premium solutions that would be otherwise very unlikely.

Unlike the closed mechanic system, digital organizations spontaneously self-organizes, generates patterns, structures, business activities, and above all, creates novelty over time.

Unlike pure entertainment, quality and professional content takes time for digesting, contemplation and engaging, and therefore, it takes time to attract the "hungry minds" and the "deep souls."

Design thinking is a teamwork via collaborating, clarifying, building on each other's ideas, discovering nuances and unexpected relationships, using the diversity of ideas as a rich source of connectivity and relationship, to harness all the spontaneity of interaction the group is capable of and provoke breakthrough thinking to arrive at creative outcomes that would be otherwise very unlikely.

Any business objectives should not depend on unlikely or unpredictable market events and be based on what is most probable for the future. They need to go hand in hand with contingency planning around “what if” scenarios.

The learning friendly workplace uses the diversity of ideas as a rich source of connectivity and relationship, to foster innovation and provide breakthrough thinking to arrive at creative outcomes that would be otherwise very unlikely.

Innovation is a means, not an end. If you don’t know where you want to go, you are unlikely to get there.

Innovation can occur anywhere in the organization, and frankly, it has to occur in every aspect of the organization. On the other hand, innovation is a means, not an end. If you don't know where you want to go, you are unlikely to get there.

The art and science of innovation are about how to use the diversity of ideas as a rich source of connectivity and relationship, to harness all spontaneity of interaction the group is capable of and provoke breakthrough thinking to achieve creative outcomes that would be otherwise very unlikely, to reach the stage of ideaphoria.

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